

"But I can tell you that I am prepared for any possible scenarios." "Sorry but I can't answer this question for various reasons," Exzap wrote. So, I asked Exzap: Has he heard from Nintendo's lawyers, and is he ready? Last year Nintendo unceremoniously shut down a fan-made Pokémon project that was in the making for eight years. The Japanese video game giant is notoriously litigious when it comes to unofficial community-backed projects. The biggest challenge for the Cemu team going forward might be Nintendo itself. "For example, using Cemu it will be possible to play in 4K resolution rather than the 720p enforced by the Wii U."Īs for the framerate drops, Exzap said that eventually Breath of the Wild will run smoothly at 30 frames per second, because of "the way 's engine works." "Emulators allow for extra customization that the original console did not offer," Exzap wrote. "Technically a great achievement but not good enough to be enjoyable for players," he continued. It's been this way for most other games so far." But in regards to I think we will see small incremental improvements in almost every future Cemu release.

"How we get there and how long it will take is difficult to answer. "The goal is to get every game running 100% eventually," Exzap wrote. But because of Breath of the Wild's complexity, and Cemu's own janky nature-the team describes it as "highly experimental software"-bugs are still being ironed out. With the technical glitches worked out from emulating that previous title, Breath of the Wild could quickly be ported into Cemu. "I think a lot of can be attributed to Xenoblade Chronicles X, which is a similar open-world game that already presented us the same technical challenges early on," Exzap wrote me in a Reddit message. Read More: Nintendo Switch is a Console for Humans, Not Gamers To find out just how the hell they did it, we reached out to one of Cemu's co-developers, who posts on Reddit as "Exzap." But it's pretty astounding that a brand new game was available so quickly. Many of us might take for granted that the internet makes most new albums and movies available for free as soon as they're released, and often before.
