
There are close to 700,000 ratings for the game on Google Play's app store and more than 100,000 ratings on the Apple App Store for solid 3.7 and 4.5-star ratings respectively. "From that standpoint, I feel really good about it as an introduction to Diablo."Īnd Blizzard might have been able to achieve just that. The philosophy was always to lead with great gameplay and make sure that hundreds of millions of people can go through the whole campaign without any costs. He added: "The monetisation comes in at the end game. In an interview with the Los Angeles Times on July 6, Ybarra explained: "When we think about monetisation, at the very highest level it was, 'How do we give a free Diablo experience to hundreds of millions of people, where they can literally do 99.5 per cent of everything in the game?"

Diablo Immortal's microtransactions have caused quite the controversy but Blizzard CEO Mike Ybarra is standing by it.
